Mikkel Frandsen | Senior Creature Modeller.
Please get in touch if you're interested having me work on your next project.

Mikkel Frandsen - IMDB
Instagram: mikkelfrandsen_creatures

Mikkel Frandsen is a professional Creature Designer/Modeller currently living in Montreal. He is an industry proven professional with 10+ years of experience and his resume includes work for world-class, award-winning VFX companies such as Blur Studio, DNEG, MPC, Framestore, Cinesite and many more.

He has worked on well known creatures such as "Valentine" the zombie tiger - for Zack Snyder's "Army of the Dead" (2021), "The Predator Assassin" for the film "The Predator" (2018) and "Kikimora" for the Netflix show "The Witcher" (2019).

Most recently he finished work on David's Fincher's "Love, Death Robots VOL 3: Bad Travelling" (2022), being responsible for sculpting and modelling the "Thanapod" crab monster.

He is available for short/long-term contracts or freelance projects.
Feel free to get in touch.

Behaviour Interactive
Senior Creature/Character Artist
Aug 2023 - present

Monsters Aliens Robots Zombies
Senior Creature Artist
Jan 2023 - June 2023

Blacksmith VFX
Senior Creature Modeller
Freelance September 2022

Hydra Studios VFX
Senior Creature Modeller
Freelance August 2022

Senior Creature Modeller
Feb 2021 - Jul 2022
Montreal, Quebec, Canada
- Borderlands (late 2022)
- Fury of the Gods (late 2022)
- No One Will Save You (2023)

Senior Creature Modeller
Freelance May 2022

Monochromatic Pictures
Creature Concept Artist
Freelance Mar 2022

Senior Creature Modeller
Freelance Feb 2022

JA Wildlife Kingdom HK
Senior Creature Modeller
Freelance Jan 2022

Freefolk VFX
Senior Creature Modeller
Freelance Jun/August 2021

Great Ape Games
Senior Creature Modeller
Freelance Jan 2021 - Apr 2021

Blur Studio
Senior Creature Modeller
Freelance Aug 2020 - Nov 2020
- Love, Death + Robots VOL 3 (2022)
Concept sculpting, 3D production modelling (topology and UV), final high-res displacement sculpting. VIEW WORK.

Senior Creature Modeller
Aug 2019 - Jun 2020
Montreal, Canada
- Army of the Dead (2021) - Valentine
Concept design, concept sculpting, 3D production modelling (topology and UV), final high-res displacement sculpting. VIEW WORK.

Untold Studios
Senior Creature Modeller
Jul 2019 - Aug 2019
London, United Kingdom

Senior Creature Modeller
Nov 2018 - May 2019
London, United Kingdom
The Witcher (S1E1) - Kikimora.
Concept design, concept sculpting, 3D production modelling (topology and UV), final high-res displacement sculpting. VIEW WORK.

Milk Visual Effects
Senior Creature Modeller
Apr 2018 - Oct 2018
London, United Kingdom
Creature hero-asset. Concept design, concept sculpting, 3D production modelling (topology and UV), facial blendshapes, final high-res displacement sculpting.

Freelance Creature Modeller
Mikkel Frandsen Design
Feb 2018 - Apr 2018
London, United Kingdom

Senior Creature Modeller
Jan 2017 - Jan 2018
London, United Kingdom
- The predator (2019) - The Assassin Predator
Concept design, concept sculpting, 3D production modelling (topology and UV), final high-res displacement sculpting. VIEW WORK.

Mikkel Frandsen Design
Jan 2013 - Jan 2017
Creature Modeller for VFX and Collectibles


“I had the pleasure of working on a commercial for World of Warcraft with Mikkel.

It has been a great experience. Not only Mikkel is an excellent modeler but he was also very proactive, coming up with ideas and solutions to problems before they were even mentioned. His participation on the project was a key element to the success of the spot.

Looking forward to working with him again in the future.”

- Olivier Varteressian, VFX Supervisor at Blacksmith VFX

“We approached Mikkel to help us with a pitch test we were putting together for a job that required a creature model based on some early concepts. We had a very short amount of time to get the asset together and Mikkel did a fantastic job adhering to the concept as well as putting his own creative touch to the design. The model was provided production ready and was used in multiple sequences across the show in crowd setups and hero close ups. Would work with Mikkel again for future projects!“

- Harin Hirani, Head of 3D at Freefolk VFX

“It was such a delight to work with Mikkel at Blur! I supervised him as he modeled a creature for a very high-profile project that was both creatively and technically demanding. Mikkel was thoughtful, friendly, very easy to work with, and was able to adapt and stay flexible as notes from the director came down or as creative visions shifted. Mikkel was able to make sense of sometimes vague concepts, and brought them to life with ease and professionalism. His communication was great, supporting an atmosphere where needs were met and no questions left unasked. The end result of his work was an extraordinary feat of creature modeling, and I couldn't have been more pleased with the result. Any organization would be lucky to have Mikkel counted among their crew!“

- Chris Bedrosian, Visual Effects Supervisor at Blur Studio

“I hired Mikkel to do some creature modelling work on a project, and I have been very pleased with the quality he delivered. He was able to adapt to our workflow and pipeline quickly. I would definitely recommend him, if you need some sweet monster done on a project.”

- Nicolas Collings, Character Supervisor/Head of Assets at Blur Studio

"I am delighted to have the opportunity to endorse Mikkel Holmbo Frandsen and his work.

As Animation Director of THE LORD OF THE RINGS trilogy, for which I was awarded three consecutive Academy Awards, I have been in the position to work with some of the best talents in the animation business. And I believe it is fair to say that I am a pretty fair judge of talent.

Mikkel is a talent of a very high order. He has imagination and skill. As a sculptor, he is both very fast and very good.

I have had the pleasure to work with him in a professional capacity. In mounting my first production as director of a feature fantasy film, it was vital to me to make the best impression possible with my potential investors. I entrusted Mikkel with the task of producing a digital model of one of my creature designs, for presentation to the investors.

He completed the task with speed, creativity, and professionalism. I was both impressed and pleased with his work, and our collaboration was a very cheerful and successful one. I can give Mikkel my highest endorsement, both as an artist and as a professional."

- Randall William Cook, Animation Director / The Lord of the Rings Trilogy

"Mikkel Frandsen Design is truly a design company of the highest quality.

I commissioned Mikkel to create a statue of my comic book’s protagonist for sale to fans of the book, and for myself as a fan of 3D sculpture and collector of statues. The concept that I approached him with was to sculpt a design of my cartoony character in his highly realistic style.

Mikkel’s work excelled my expectations in every aspect. He was incredibly approachable and easy to work with throughout the design process – open to input and full of suggestions from his wealth of experience. He delivered exactly on time. And the final product was flawless in detail and proportion.

After my experience working with Mikkel I find that I am constantly recommending his work to colleagues and friends. I plan on working with Mikkel much more in the future."

- Ontley McNauth, Comic Creator / Bromelia


  •  Pixologic Zbrush 
  • Adobe Photoshop 
  • Luxion Keyshot 
  • Autodesk Maya
  • Mari


  • Digital Sculpting 
  • 3D Modelling (organic) 
  • Preparation for 3D Print 
  • Shot-sculpting
  • UV Mapping
  • Texturing


  • Danish (Native) 
  • English (Fluent)

References available upon request .

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