Resume

Mikkel Frandsen | Senior Creature Modeller.
Please get in touch if you're interested having me work on your next project.

Mikkel Frandsen - IMDB

2021

DNEG Montreal
Senior Creature Artist (hero assets)

2021

Great Ape Games
Senior Creature Artist (hero assets)

2020

Blur Studio - "Love, Death + Robots VOL 3"
Senior Creature Modeller (hero assets)

2019 - 2020

Framestore Montreal - "Army of the Dead"
Senior Creature Modeller (hero asset)

Responsible for hero creature asset, incl. the following disciplines: concept design, concept sculpting, 3D production modelling (topology and UV), muscle layout, skeleton layout, final high-res displacement sculpting and facial blend-shapes.

Untold Studios - Advertising
Senior Creature Modeller (hero asset)

Responsible for hero creature asset, incl. the following disciplines: concept sculpting, 3D production modelling (topology and UV) and final high-res displacement sculpting.

2018 - 2019

Cinesite London - "The Witcher"
Senior Creature Modeller (hero assets)


Responsible for Kikimora hero creature asset, incl. the following disciplines: concept design, concept sculpting, 3D production modelling (topology and UV), final high-res displacement sculpting, facial blend-shapes and texturing.

VIEW WORK

2018

Milk Visual Effects - "Four Kids and It"
Senior Creature Modeller (hero asset)

Responsible for main hero creature asset, incl. the following disciplines: concept design, concept sculpting, 3D production modelling (topology and UV), final high-res displacement sculpting, muscle layout, skeleton layout, facial blend-shapes and texturing.

2017

MPC London - "The Predator"
Senior Creature Modeller (hero asset)

Responsible for the Predator Assassin main hero creature asset, incl. the following disciplines: concept design, concept sculpting, 3D production modelling (topology and UV), final high-res displacement sculpting.

VIEW WORK


MPC London - "The Mummy"
Senior Creature Modeller

Sculpting and modelling cuts, wounds and body damages for mummy characters, incl. the following disciplines: concept design, concept sculpting, 3D production modelling (topology and UV), final high-res displacement sculpting.

VIEW WORK


MPC London - "X-Men: The Dark Phoenix"
Senior Creature Modeller


MPC London - "Justice League"
Senior Creature Modeller


2013 - 2016

Figure Collectibles
Freelance Creature Modeller

Creature sculpting for various figure collectibles, incl. the following disciplines: concept design, concept sculpting, 3D production modelling, final high-res sculpting for 3D printing.


 2014

"Unannounced Title"
Freelance Creature Modeller

Creature sculpting and design for Randall William Cook (Lord of the Rings Animation Director) for an unannounced film project, incl. the following disciplines: concept design, concept sculpting, final high-res sculpting for presentation.

Recommendations

“It was such a delight to work with Mikkel at Blur! I supervised him as he modeled a creature for a very high-profile project that was both creatively and technically demanding. Mikkel was thoughtful, friendly, very easy to work with, and was able to adapt and stay flexible as notes from the director came down or as creative visions shifted. Mikkel was able to make sense of sometimes vague concepts, and brought them to life with ease and professionalism. His communication was great, supporting an atmosphere where needs were met and no questions left unasked. The end result of his work was an extraordinary feat of creature modeling, and I couldn't have been more pleased with the result. Any organization would be lucky to have Mikkel counted among their crew!“
- Chris Bedrosian, Visual Effects Supervisor at Blur Studio



“I hired Mikkel to do some creature modelling work on a project, and I have been very pleased with the quality he delivered. He was able to adapt to our workflow and pipeline quickly. I would definitely recommend him, if you need some sweet monster done on a project.”

- Nicolas Collings, Character Supervisor/Head of Assets at Blur Studio



"I am delighted to have the opportunity to endorse Mikkel Holmbo Frandsen and his work.

As Animation Director of THE LORD OF THE RINGS trilogy, for which I was awarded three consecutive Academy Awards, I have been in the position to work with some of the best talents in the animation business. And I believe it is fair to say that I am a pretty fair judge of talent.

Mikkel is a talent of a very high order. He has imagination and skill. As a sculptor, he is both very fast and very good.

I have had the pleasure to work with him in a professional capacity. In mounting my first production as director of a feature fantasy film, it was vital to me to make the best impression possible with my potential investors. I entrusted Mikkel with the task of producing a digital model of one of my creature designs, for presentation to the investors.

He completed the task with speed, creativity, and professionalism. I was both impressed and pleased with his work, and our collaboration was a very cheerful and successful one. I can give Mikkel my highest endorsement, both as an artist and as a professional."

- Randall William Cook, Animation Director / The Lord of the Rings Trilogy



Software

  •  Pixologic Zbrush 
  • Adobe Photoshop 
  • Luxion Keyshot 
  • Autodesk Maya
  • Mari

Skills

  • Digital Sculpting 
  • 3D Modelling (organic) 
  • Preparation for 3D Print 
  • Shot-sculpting
  • UV Mapping
  • Texturing

Languages

  • Danish (Native) 
  • English (Fluent)

References available upon request .

Using Format