Project: Borderlands

Creature: Thresher
Studio: DNEG


Role:
Sr. Creature Modeller responsible for Thresher creature asset, incl. work in the following disciplines: 3D concept sculpting, 3D production modelling, final high-res displacement sculpting up to final approved asset.


Director:

Eli Roth


Synopsis:

Lilith, an infamous outlaw with a mysterious past, reluctantly returns to her home planet of Pandora to find the missing daughter of the universe's most powerful S.O.B., Atlas. Lilith forms an alliance with an unexpected team - Roland, a former elite mercenary, now desperate for redemption; Tiny Tina, a feral pre-teen demolitionist; Krieg, Tina's musclebound, rhetorically challenged protector; Tannis, the scientist with a tenuous grip on sanity; and Claptrap, a persistently wiseass robot. These unlikely heroes must battle alien monsters and dangerous bandits to find and protect the missing girl, who may hold the key to unimaginable power.

Using Format